How To Pack For Any Trip

August 2, 2016

How To Pack For Any Trip

Earlier this year I worked with some fine folks at Lonely Planet to illustrate How To Pack For Any Trip, a 160-page pocket guide to packing, luggage, travel gear and making the most of any trip.

The book takes inspiration from model kit sprues and airplane safety cards. The 80+ illustrations are intended to be instructional and clean, but still approachable. The team was so happy with how the inside illustrations turned out, they had me illustrate the cover too!

Similar Items

To help promote the book, the LP team had me create some fun looping animations for their social media feeds. They were also shown instore at Foyles book shop in London.

Social Media Animation - Bundling Social Media Animation - Tetris

Big thanks to Daniel, Johanna and Joe and everyone at Lonely Planet!

Motorcycle Seat Cutaway Illustration

March 10, 2016

Heated Motorcycle Seat IllustrationA few months ago, I was approached by Sargent Cycle Products with a problem.

They have a premium product, the World Sport Seat, that is unparalleled in comfort and performance. However, all of its features are invisible to their customers.

The seat frame, custom designed for specific models of motorcycle for optimal fit and function, is hidden from view. Their proprietary foam formulation completely encapsulates a body contour and pressure-absorbing layer as well as their superior heat pad technology. These are enveloped by their impeccably tailored upholstery, held in place by a flexible embedded fastener system that, unlike glue, allows the upholstery to move as the foam compresses, maximizing durability and long-term integrity. All of it hidden.

This made it difficult for Sargent to differentiate their superior product from competitors and imitators.

Seeing is believing.

A cutaway technical illustration is the perfect solution to this problem. It allows you to show how a product is made, how it’s different, how it’s better. It peels away the layers of uncertainty, skepticism and doubt.

Heated Motorcycle Seat Cutaway Illustration

You can try to sell something with the allure of status, the promise of quality or the fear of the unknown. But when you actually have a superior product, you can simply reveal the facts to your customer and make their decision easy.

The Science and Seduction of Luxury

November 24, 2015

The Science and Seduction of LuxuryI worked with The New York Times’ in-house marketing team, T Brand Studio, on a special section called The Science and Seduction of Luxury for the Lincoln Motor Company.

Lincoln Old & NewThe project explores the interplay of old and new, heritage and innovation, status and luxury. The blueprint style illustrations lend a feeling of scientific, analytical comparison between the eras.

T Brand Studio applied some great animation and interactivity effects to the finished artwork. Be sure to check it out on your smartphone or tablet.

Lincoln MKX


Kickstarter Product Rendering

November 16, 2015


Earlier this year I worked with the ESYM team to help bring their portable aromatherapy product to life. They had their product designed in CAD and ready for manufacturing, but in order to get it into production they needed to raise funds via Kickstarter.

CAD is great for getting ideas made, but illustration is great for getting ideas sold.

The team contacted me to produce renderings that would help visualize their concept as a real product. The illustrations would have to be accurate to their design, labelling and materials and also fit in with their brand’s aesthetic.

Together we created a complete series of images to show their range of 3 scents. The project went live in September, and ESYM was successfully funded on Kickstarter.


How to Ride a Bike in Traffic

September 8, 2015

Bike Commuting How-To IllustrationsPopular Mechanics had me illustrate four tips for staying safe while riding a bicycle in an urban setting for their September 2015 issue.

As someone who lives in an urban area and loves cycling, motorcycling and driving equally, I feel like everyone who shares the road would benefit from more training. Not to mention putting their phones away.

Thanks to Tim for the great assignment!

3D Printed Prosthesis

September 8, 2015

3D-Printed Turtle Jaw

This faux x-ray was created for a Scuba Diving Magazine story about a sea turtle that had been maimed by a boat’s propeller. BTech Innovations, a Turkish company specializing in custom-designed prostheses and implants, got involved. They performed a series of detailed CT scans to create a 3D model of the turtle’s skull and damaged jaw. They then designed a bespoke prosthesis and 3D printed it with a medical-grade titanium alloy that is lightweight yet durable enough for a lifetime in the ocean.

Missile Defense for Popular Mechanics

September 2, 2015

Missile Defense Illustrations for Popular Mechanics
I had some spot illustrations in the June 2015 issue of Popular Mechanics magazine about different technologies that can help detect and defend against MLRS rockets, like the ones used against Ukraine last year. These technologies include Air-Defense Lasers that are in development to burn up scout drones, Portable Air-Defense Radars to help locate these drones, Integrated Targeting Systems that combine information from satellite and UAV imagery, mobile ground radar and acoustic surveillance, and Medium-Range UAVs equipped with arrays of cameras and communication-interception equipment.

Watch Out

September 1, 2015

Exploded Watch MovementEarlier this year I worked with the fine folks at Hodinkee on a series of technical illustrations and animations for a section on their new website called Watch 101. These pieces help explain how mechanical watch movements work, and the function of their individual components.

They also commissioned me to create avatar portraits for their editors’ bylines, and a series of spot illustrations for a special section for Details magazine.

Watch Spot Illustrations

Pump Track

February 18, 2015

Bicycle Pump Track Illustration
Bicycle pump track for Outside Magazine’s February issue.

Surface Pro 3 for Illustrators

December 30, 2014

Surface Pro 3 for Illustrators

For about two months, I’ve been experimenting with a Microsoft Surface Pro 3, to see if it could be the all-in-one mobile illustration studio that the marketing has made it out to be. Here is what I’ve learned.


For my work, I mostly use Illustrator, Photoshop, Cinema 4D, After Effects and Sketchbook Pro with a Wacom Intuos 5 Medium on a Mac Pro with twin 24″ displays. What I’m looking for is something I can take with me when I’m away from the studio, in case a client needs a quick edit, comp, revision or render.

Since I do some 3D and video work, and I love having extra horsepower, I went for the top-tier Intel i7 processor. I decided not to get the Smart Cover, as other artists have mentioned that it just gets in the way when drawing with the pen. If I’m happy with the Surface, I might get a mini bluetooth keyboard or a gaming pad like the Razer Nostromo for hotkeys, and position it however it’s comfortable.

The Good

Overall, I’m really impressed by the SP3. The build quality is great and the design feels well considered. The screen is bright and crisp. The kickstand allows me to find the perfect angle for drawing, browsing or reading. The modern tile interface of Windows 8 is inviting (although not nearly as intuitive as an iPad) and the classic Desktop interface is just a tap away. The device was responsive, programs and files opened and ran briskly. All in all, the SP3 feels like a mature but still evolving product.

The pen tracks accurately and has a good tip feel. The Surface felt like a good size and aspect ratio for drawing, pretty similar dimensions to my Intuos. The pen customization options are limited compared to a Wacom product (only about six pre-defined pressure curve profiles) but I was able to find something that felt good. That’s about where the good things I have to say about the pen end.

What became immediately apparent when I tried to work on the Surface was how much I rely on modifier keys (holding down Shift, Alt, Ctrl, Space, etc. while clicking, dragging and so on). They’re pretty much essential in all the production programs I use, and even in how I browse or use an OS. Without a keyboard, the SP3 was a non-starter. Luckily, via SurfaceProArtist I found RadialMenu, a program that adds customizable, application-specific hotkey docks anywhere on your screen, as well as a namesake ring menu around your pen cursor. It’s not the most polished or stable program, but it’s absolutely indispensable when using the Surface without a keyboard.

Radial Menu RadialMenu in Adobe Illustrator RadialMenu in Cinema 4D

The Bad

The biggest weakness of the SP3 for me is the pen. Previous versions of the Surface used pen technology and, more importantly, drivers by Wacom, but the SP3 does not. While Wacom pens are powered by magic, the SP3 pen is powered by not one, but three batteries, one in the barrel and two button-cells in the top. The batteries add a nice weight to the pen, but rattle slightly with every movement. The barrel is matte aluminum and feels kind of cheap and fragile in the hand and unbalanced with the batteries.

As mentioned before, the pen driver is lacking in customization options. The two side buttons are not configurable. The purple top button can only open One Note, though I never got this working despite pairing, un-pairing, re-booting, re-pairing, removing batteries and replacing batteries, ad nauseum (yes, that one button is a separate Bluetooth device).

Surface Pro 3 Pen

Windows 8 was a new experience for me. I’ve been using Macs for about 12 years, but I want to say I went into it with an open mind. I find the modern tile interface appealing, but in practice I ended up turning off all the live tiles that flash news, feeds, updates and pictures, because they just distract me from what I sat down to do. At first, I thought Microsoft had done a good job of simplifying the PC experience, but it didn’t take long to realize that they’ve mostly hidden the complexity away.

The Desktop environment doesn’t seem like it has changed in the dozen years I’ve been away. It’s tricky to navigate without the pen or a mouse, but I guess the modern interface is more intended for touch input. Windows 8 would really be improved with multitouch gesture support, especially if it were customizable. I use BetterTouchTool on all my Macs, and the terribly-named TouchMe Gesture Studio got me close to that level of control.

The SP3 runs hot. I first noticed it while working in Cinema 4D, but soon I realized it was hot whether I was watching a video, browsing the web or reading a magazine. It seems like the processor is positioned in the lower right (if you’re looking at the SP3 in landscape with the Windows button on the righthand side) and it becomes uncomfortably warm when you rest your hand there while drawing. From other reports online, it sounds like the i7 suffers from this problem the worst, but all models tend to get warm to the touch.

The Ugly

Fresh out of the box, the screen on the Surface Pro 3 is shiny, crisp and black. After only a day’s use, it looks like this:

Greasy Surface Pro 3

Sure, this happens to iPads and every other tablet, but not as quickly or as severely. I don’t know what magical oleophobic coating Apple uses on their products, but the SP3 needs some of that, lickity split.

The Windows “button” on the front of the Surface is actually more of a touch or proximity sensor, which means if you’re right handed and drawing on the SP3, you’re going to hit it by accident. Constantly. The button takes you out of your program back to the Start Screen shown above. Microsoft has created a way to disable this button, but it doesn’t disable the haptic vibration motor that buzzes every time you brush past the button. Maddening!

I love magazines, so naturally I’m a big fan of Next Issue. I was happy to find out they have an app in the Windows Store. Unfortunately, I found that the video and interactive components in many of the magazines did not run properly on the Windows version. This is obviously no fault with the Surface, and out of the control of Microsoft, but it’s a reminder that Windows is no longer the priority platform for developers and startups.


In the end, I returned my Surface to the store. I really wanted to like it, but the pen was a real deal-breaker for me. My wishlist for the Surface 4 is short: Better pen drivers, third party pens, and better heat dispersion.

I might pick up a Wacom Companion in the new year to see how it compares.