Technical Illustration Process

November 21, 2017

Technical Illustration Process Technical illustration is equal parts science and art. This process helps me consistently deliver on my clients’ information communication needs and creative goals. What is your process for a typical project? The first step is defining the problem. We discuss your creative and informational goals to define the scope of the project. This includes […]

Cutaway Illustration Process

February 5, 2014

I recently worked with Game Ready to create this cutaway illustration of one of their cold compression wraps. The process began with a conversation about their goals for the illustration, the function of the device, and the features and details to be highlighted. Game Ready sent me a prototype device to photograph for reference as […]

Process: Architectural Illustration

May 4, 2009

httpv://www.youtube.com/watch?v=ClY25swC6HQ I put together this video showing my process for creating an illustration for Open Mind Magazine, reducing 15 hours of work to about two minutes. The illustration deals with Building Information Modeling (BIM), the new generation of CAD software that lets architects design the entirety of a building in one workflow. See the final […]

Ten Years

December 22, 2017

This past April, my 10-year anniversary as a freelance technical illustrator came and went. To mark the occasion, I started a draft post, struggled with what to say, then closed it and forgot about it for another 10 months. With work winding down for the holidays and the year coming to an end, it feels […]

About

November 20, 2017

About James Provost James Provost is a freelance technical illustrator based in Toronto, Canada who works with magazine, publishing, marketing and corporate clients to communicate information visually. An honours graduate from the Technical & Scientific Illustration Bachelor of Arts program at Sheridan College, James has worked with clients from around the world in the publishing, marketing, advertising, design and […]

Surface Pro 3 for Illustrators

December 30, 2014

For about two months, I’ve been experimenting with a Microsoft Surface Pro 3, to see if it could be the all-in-one mobile illustration studio that the marketing has made it out to be. Here is what I’ve learned. Criteria For my work, I mostly use Illustrator, Photoshop, Cinema 4D, After Effects and Sketchbook Pro with a Wacom Intuos 5 […]

Fukushima Cleanup

November 12, 2014

An infographic on the cleanup efforts over the next 40 years at Fukushima Daiichi nuclear power station in Japan. The process includes inspection and scrubbing robots, containment of radioactive water used to cool the leaked radioactive fuel, freezing the ground to prevent contamination of ground water and removal of spent fuel rods in pools above the reactor.

A Breath of Fresh Air

September 22, 2014

Welcome to the new JamesProvost.com. The changes may seem subtle, but everything has been redesigned from the ground up to look great no matter what device you’re using. I’m particularly proud of my new portfolio. The images are larger and clearer. Projects are presented more cleanly. You can see my whole breadth of work at a glance, or you […]

Contact

May 7, 2014

Contact PLEASE NOTE I have joined Rivian Automotive full-time. I am not currently taking on new projects. Thanks for your interest! Contact info: Email info@jamesprovost.com Main 416.669.5448 New York 718.717.7990 Follow me on Instagram Follow me on Dribbble Follow me on Tumblr Follow me on Behance Subscribe to my RSS Feed About James Provost James […]

Augmented Reality

November 2, 2011

I’ve been fascinated with augmented reality (AR) since learning about projects like Layar and WordLens. These apps combine the camera, GPS, gyros, processing power and constant connectedness of smart phones to add layers of meta-information on top of the world around us. My interest in this application of technology and information should come as no surprise—technical […]